<?xml version="1.0"?>
<canvas version="0.1" width="480" height="270" xres="2834.645752" yres="2834.645752" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="1" fps="24.000" begin-time="0f" end-time="18s 0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
  <name>Untitled5</name>
  <meta name="grid_show" content="1"/>
  <meta name="grid_size" content="0.333333 0.333333"/>
  <meta name="grid_snap" content="1"/>
  <meta name="guide_show" content="1"/>
  <meta name="guide_snap" content="0"/>
  <meta name="onion_skin" content="0"/>
  <keyframe time="0f"/>
  <keyframe time="10s 0f"> (Duplicate)</keyframe>
  <layer type="PasteCanvas" active="true" version="0.1">
    <param name="z_depth">
      <real value="0.0000000000"/>
    </param>
    <param name="amount">
      <real value="1.0000000000"/>
    </param>
    <param name="blend_method">
      <integer value="0"/>
    </param>
    <param name="origin">
      <vector>
        <x>0.0000000000</x>
        <y>0.0000000000</y>
      </vector>
    </param>
    <param name="canvas">
      <canvas>
        <layer type="SolidColor" active="true" version="0.1" desc="background">
          <param name="z_depth">
            <real value="0.0000000000"/>
          </param>
          <param name="amount">
            <real value="1.0000000000"/>
          </param>
          <param name="blend_method">
            <integer value="0"/>
          </param>
          <param name="color">
            <color>
              <r>0.000000</r>
              <g>0.000000</g>
              <b>0.266667</b>
              <a>1.000000</a>
            </color>
          </param>
        </layer>
        <layer type="PasteCanvas" active="true" version="0.1" desc="legend">
          <param name="z_depth">
            <real value="0.0000000000"/>
          </param>
          <param name="amount">
            <real value="1.0000000000"/>
          </param>
          <param name="blend_method">
            <integer value="0"/>
          </param>
          <param name="origin">
            <vector>
              <x>0.0000000000</x>
              <y>0.0000000000</y>
            </vector>
          </param>
          <param name="canvas">
            <canvas>
              <layer type="PasteCanvas" active="true" version="0.1">
                <param name="z_depth">
                  <real value="0.0000000000"/>
                </param>
                <param name="amount">
                  <real value="1.0000000000"/>
                </param>
                <param name="blend_method">
                  <integer value="0"/>
                </param>
                <param name="origin">
                  <vector>
                    <x>0.0000000000</x>
                    <y>-1.0000000000</y>
                  </vector>
                </param>
                <param name="canvas">
                  <canvas end-time="10s 0f">
                    <layer type="region" active="true" version="0.1" desc="b000b0 - manual">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="color">
                        <color>
                          <r>0.690196</r>
                          <g>0.000000</g>
                          <b>0.690196</b>
                          <a>1.000000</a>
                        </color>
                      </param>
                      <param name="offset">
                        <vector guid="355D1A9E9716443B3218E201FF9EAB6D">
                          <x>0.0000000000</x>
                          <y>0.0000000000</y>
                        </vector>
                      </param>
                      <param name="invert">
                        <bool value="false"/>
                      </param>
                      <param name="antialias">
                        <bool value="true"/>
                      </param>
                      <param name="feather">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="blurtype">
                        <integer value="1"/>
                      </param>
                      <param name="bline">
                        <bline type="bline_point" loop="true">
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>0.3833332956</x>
                                  <y>0.2166666687</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8357559751"/>
                                  </c0>
                                  <c1>
                                    <angle value="119.357750"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8357559751"/>
                                  </c0>
                                  <c1>
                                    <angle value="119.357750"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>-0.4000000358</x>
                                  <y>0.2166666687</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8117670932"/>
                                  </c0>
                                  <c1>
                                    <angle value="-117.979469"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8117670932"/>
                                  </c0>
                                  <c1>
                                    <angle value="-117.979469"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>0.0166666340</x>
                                  <y>-0.4833333194</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.7000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.7000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                        </bline>
                      </param>
                    </layer>
                    <layer type="rectangle" active="true" version="0.2" desc="rectangle">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000" guid="1ADE650E49336848F84477CE7A9A9AC0"/>
                      </param>
                      <param name="blend_method">
                        <integer value="13" guid="AD24F821F39B498937825B62A0B4489C"/>
                      </param>
                      <param name="color">
                        <color guid="55500A5B23F70C9CA6506311CC450C51">
                          <r>0.000000</r>
                          <g>0.000000</g>
                          <b>0.000000</b>
                          <a>0.200000</a>
                        </color>
                      </param>
                      <param name="point1">
                        <vector guid="D869CBC39C4A9D416B491612B5847288">
                          <x>0.0000000000</x>
                          <y>0.8333333731</y>
                        </vector>
                      </param>
                      <param name="point2">
                        <vector guid="FC20F82AF62662E03EF8911139A66699">
                          <x>0.8333333731</x>
                          <y>-0.8333333731</y>
                        </vector>
                      </param>
                      <param name="expand">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="invert">
                        <bool value="false" guid="B646EDBCBAD4E7E10AFEA14E8389500D"/>
                      </param>
                    </layer>
                    <layer type="text" active="true" version="0.2">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000" guid="A33410CBA27A7254114C8AE92280BAFE"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0" guid="8D9130C3EDD62302F1665CCC6503AA36"/>
                      </param>
                      <param name="text">
                        <string>Manual</string>
                      </param>
                      <param name="color">
                        <color guid="4448EF15C449590205143C78B7692476">
                          <r>1.000000</r>
                          <g>1.000000</g>
                          <b>1.000000</b>
                          <a>1.000000</a>
                        </color>
                      </param>
                      <param name="family">
                        <string guid="6724E4821842F14E25794E7641E8AE4F">Sans Serif</string>
                      </param>
                      <param name="style">
                        <integer value="0" guid="7E2A236FF688EDFB92AD6EAE3614C7A2"/>
                      </param>
                      <param name="weight">
                        <integer value="400" guid="791C1583097288BB8745E4491FFDC6AA"/>
                      </param>
                      <param name="compress">
                        <real value="1.0000000000" guid="8477D313589AE7529DB5075D0B7B721B"/>
                      </param>
                      <param name="vcompress">
                        <real value="1.0000000000" guid="B076148542BC3AF6B11B6F3ACE30C2FA"/>
                      </param>
                      <param name="size">
                        <vector guid="9498D5E463F9C3DC460022295E94A5D0">
                          <x>0.2000000030</x>
                          <y>0.2000000030</y>
                        </vector>
                      </param>
                      <param name="orient">
                        <vector guid="F98FAD250912DCC0F714B599D8E30E1A">
                          <x>0.5000000000</x>
                          <y>0.5000000000</y>
                        </vector>
                      </param>
                      <param name="pos">
                        <vector guid="6C469761D5565C112E04C10EE6E6CA1C">
                          <x>0.0000000000</x>
                          <y>-0.7333333492</y>
                        </vector>
                      </param>
                      <param name="use_kerning">
                        <bool value="true" guid="2BF37D9F232019D83E4020B254A06A9A"/>
                      </param>
                      <param name="grid_fit">
                        <bool value="false" guid="6C109C363DE98EB599738DC6FE95AD63"/>
                      </param>
                      <param name="invert">
                        <bool value="false" guid="6A1197E41F944AD2AF05041A4E7528A9"/>
                      </param>
                    </layer>
                  </canvas>
                </param>
                <param name="zoom">
                  <real value="0.0000000000"/>
                </param>
                <param name="time_offset">
                  <time value="0s"/>
                </param>
                <param name="children_lock">
                  <bool value="false"/>
                </param>
              </layer>
              <layer type="PasteCanvas" active="true" version="0.1">
                <param name="z_depth">
                  <real value="0.0000000000"/>
                </param>
                <param name="amount">
                  <real value="1.0000000000"/>
                </param>
                <param name="blend_method">
                  <integer value="0"/>
                </param>
                <param name="origin">
                  <vector>
                    <x>-2.5000000000</x>
                    <y>-1.0000000000</y>
                  </vector>
                </param>
                <param name="canvas">
                  <canvas end-time="10s 0f">
                    <layer type="region" active="true" version="0.1" desc="00b0b0 - halt">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="color">
                        <color>
                          <r>0.000000</r>
                          <g>0.690196</g>
                          <b>0.690196</b>
                          <a>1.000000</a>
                        </color>
                      </param>
                      <param name="offset">
                        <vector guid="355D1A9E9716443B3218E201FF9EAB6D">
                          <x>0.0000000000</x>
                          <y>0.0000000000</y>
                        </vector>
                      </param>
                      <param name="invert">
                        <bool value="false"/>
                      </param>
                      <param name="antialias">
                        <bool value="true"/>
                      </param>
                      <param name="feather">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="blurtype">
                        <integer value="1"/>
                      </param>
                      <param name="bline">
                        <bline type="bline_point" loop="true">
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>0.3833332956</x>
                                  <y>0.2166666687</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8357559751"/>
                                  </c0>
                                  <c1>
                                    <angle value="119.357750"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8357559751"/>
                                  </c0>
                                  <c1>
                                    <angle value="119.357750"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>-0.4000000358</x>
                                  <y>0.2166666687</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8117670932"/>
                                  </c0>
                                  <c1>
                                    <angle value="-117.979469"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8117670932"/>
                                  </c0>
                                  <c1>
                                    <angle value="-117.979469"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>0.0166666340</x>
                                  <y>-0.4833333194</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.7000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.7000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                        </bline>
                      </param>
                    </layer>
                    <layer type="rectangle" active="true" version="0.2" desc="rectangle">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000" guid="1ADE650E49336848F84477CE7A9A9AC0"/>
                      </param>
                      <param name="blend_method">
                        <integer value="13" guid="AD24F821F39B498937825B62A0B4489C"/>
                      </param>
                      <param name="color">
                        <color guid="55500A5B23F70C9CA6506311CC450C51">
                          <r>0.000000</r>
                          <g>0.000000</g>
                          <b>0.000000</b>
                          <a>0.200000</a>
                        </color>
                      </param>
                      <param name="point1">
                        <vector guid="D869CBC39C4A9D416B491612B5847288">
                          <x>0.0000000000</x>
                          <y>0.8333333731</y>
                        </vector>
                      </param>
                      <param name="point2">
                        <vector guid="FC20F82AF62662E03EF8911139A66699">
                          <x>0.8333333731</x>
                          <y>-0.8333333731</y>
                        </vector>
                      </param>
                      <param name="expand">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="invert">
                        <bool value="false" guid="B646EDBCBAD4E7E10AFEA14E8389500D"/>
                      </param>
                    </layer>
                    <layer type="text" active="true" version="0.2">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000" guid="A33410CBA27A7254114C8AE92280BAFE"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0" guid="8D9130C3EDD62302F1665CCC6503AA36"/>
                      </param>
                      <param name="text">
                        <string>Ease In/Out</string>
                      </param>
                      <param name="color">
                        <color guid="4448EF15C449590205143C78B7692476">
                          <r>1.000000</r>
                          <g>1.000000</g>
                          <b>1.000000</b>
                          <a>1.000000</a>
                        </color>
                      </param>
                      <param name="family">
                        <string guid="6724E4821842F14E25794E7641E8AE4F">Sans Serif</string>
                      </param>
                      <param name="style">
                        <integer value="0" guid="7E2A236FF688EDFB92AD6EAE3614C7A2"/>
                      </param>
                      <param name="weight">
                        <integer value="400" guid="791C1583097288BB8745E4491FFDC6AA"/>
                      </param>
                      <param name="compress">
                        <real value="1.0000000000" guid="8477D313589AE7529DB5075D0B7B721B"/>
                      </param>
                      <param name="vcompress">
                        <real value="1.0000000000" guid="B076148542BC3AF6B11B6F3ACE30C2FA"/>
                      </param>
                      <param name="size">
                        <vector guid="9498D5E463F9C3DC460022295E94A5D0">
                          <x>0.2000000030</x>
                          <y>0.2000000030</y>
                        </vector>
                      </param>
                      <param name="orient">
                        <vector guid="F98FAD250912DCC0F714B599D8E30E1A">
                          <x>0.5000000000</x>
                          <y>0.5000000000</y>
                        </vector>
                      </param>
                      <param name="pos">
                        <vector guid="6C469761D5565C112E04C10EE6E6CA1C">
                          <x>0.0000000000</x>
                          <y>-0.7333333492</y>
                        </vector>
                      </param>
                      <param name="use_kerning">
                        <bool value="true" guid="2BF37D9F232019D83E4020B254A06A9A"/>
                      </param>
                      <param name="grid_fit">
                        <bool value="false" guid="6C109C363DE98EB599738DC6FE95AD63"/>
                      </param>
                      <param name="invert">
                        <bool value="false" guid="6A1197E41F944AD2AF05041A4E7528A9"/>
                      </param>
                    </layer>
                  </canvas>
                </param>
                <param name="zoom">
                  <real value="0.0000000000"/>
                </param>
                <param name="time_offset">
                  <time value="0s"/>
                </param>
                <param name="children_lock">
                  <bool value="false"/>
                </param>
              </layer>
              <layer type="PasteCanvas" active="true" version="0.1">
                <param name="z_depth">
                  <real value="0.0000000000"/>
                </param>
                <param name="amount">
                  <real value="1.0000000000"/>
                </param>
                <param name="blend_method">
                  <integer value="0"/>
                </param>
                <param name="origin">
                  <vector>
                    <x>2.5000000000</x>
                    <y>1.0000000000</y>
                  </vector>
                </param>
                <param name="canvas">
                  <canvas end-time="10s 0f">
                    <layer type="region" active="true" version="0.1" desc="b0b000 - linear">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="color">
                        <color>
                          <r>0.690196</r>
                          <g>0.690196</g>
                          <b>0.000000</b>
                          <a>1.000000</a>
                        </color>
                      </param>
                      <param name="offset">
                        <vector guid="355D1A9E9716443B3218E201FF9EAB6D">
                          <x>0.0000000000</x>
                          <y>0.0000000000</y>
                        </vector>
                      </param>
                      <param name="invert">
                        <bool value="false"/>
                      </param>
                      <param name="antialias">
                        <bool value="true"/>
                      </param>
                      <param name="feather">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="blurtype">
                        <integer value="1"/>
                      </param>
                      <param name="bline">
                        <bline type="bline_point" loop="true">
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>0.3833332956</x>
                                  <y>0.2166666687</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8357559751"/>
                                  </c0>
                                  <c1>
                                    <angle value="119.357750"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8357559751"/>
                                  </c0>
                                  <c1>
                                    <angle value="119.357750"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>-0.4000000358</x>
                                  <y>0.2166666687</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8117670932"/>
                                  </c0>
                                  <c1>
                                    <angle value="-117.979469"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8117670932"/>
                                  </c0>
                                  <c1>
                                    <angle value="-117.979469"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>0.0166666340</x>
                                  <y>-0.4833333194</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.7000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.7000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                        </bline>
                      </param>
                    </layer>
                    <layer type="rectangle" active="true" version="0.2" desc="rectangle">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000" guid="1ADE650E49336848F84477CE7A9A9AC0"/>
                      </param>
                      <param name="blend_method">
                        <integer value="13" guid="AD24F821F39B498937825B62A0B4489C"/>
                      </param>
                      <param name="color">
                        <color guid="55500A5B23F70C9CA6506311CC450C51">
                          <r>0.000000</r>
                          <g>0.000000</g>
                          <b>0.000000</b>
                          <a>0.200000</a>
                        </color>
                      </param>
                      <param name="point1">
                        <vector guid="D869CBC39C4A9D416B491612B5847288">
                          <x>0.0000000000</x>
                          <y>0.8333333731</y>
                        </vector>
                      </param>
                      <param name="point2">
                        <vector guid="FC20F82AF62662E03EF8911139A66699">
                          <x>0.8333333731</x>
                          <y>-0.8333333731</y>
                        </vector>
                      </param>
                      <param name="expand">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="invert">
                        <bool value="false" guid="B646EDBCBAD4E7E10AFEA14E8389500D"/>
                      </param>
                    </layer>
                    <layer type="text" active="true" version="0.2">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000" guid="A33410CBA27A7254114C8AE92280BAFE"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0" guid="8D9130C3EDD62302F1665CCC6503AA36"/>
                      </param>
                      <param name="text">
                        <string>Linear</string>
                      </param>
                      <param name="color">
                        <color guid="4448EF15C449590205143C78B7692476">
                          <r>1.000000</r>
                          <g>1.000000</g>
                          <b>1.000000</b>
                          <a>1.000000</a>
                        </color>
                      </param>
                      <param name="family">
                        <string guid="6724E4821842F14E25794E7641E8AE4F">Sans Serif</string>
                      </param>
                      <param name="style">
                        <integer value="0" guid="7E2A236FF688EDFB92AD6EAE3614C7A2"/>
                      </param>
                      <param name="weight">
                        <integer value="400" guid="791C1583097288BB8745E4491FFDC6AA"/>
                      </param>
                      <param name="compress">
                        <real value="1.0000000000" guid="8477D313589AE7529DB5075D0B7B721B"/>
                      </param>
                      <param name="vcompress">
                        <real value="1.0000000000" guid="B076148542BC3AF6B11B6F3ACE30C2FA"/>
                      </param>
                      <param name="size">
                        <vector guid="9498D5E463F9C3DC460022295E94A5D0">
                          <x>0.2000000030</x>
                          <y>0.2000000030</y>
                        </vector>
                      </param>
                      <param name="orient">
                        <vector guid="F98FAD250912DCC0F714B599D8E30E1A">
                          <x>0.5000000000</x>
                          <y>0.5000000000</y>
                        </vector>
                      </param>
                      <param name="pos">
                        <vector guid="6C469761D5565C112E04C10EE6E6CA1C">
                          <x>0.0000000000</x>
                          <y>-0.7333333492</y>
                        </vector>
                      </param>
                      <param name="use_kerning">
                        <bool value="true" guid="2BF37D9F232019D83E4020B254A06A9A"/>
                      </param>
                      <param name="grid_fit">
                        <bool value="false" guid="6C109C363DE98EB599738DC6FE95AD63"/>
                      </param>
                      <param name="invert">
                        <bool value="false" guid="6A1197E41F944AD2AF05041A4E7528A9"/>
                      </param>
                    </layer>
                  </canvas>
                </param>
                <param name="zoom">
                  <real value="0.0000000000"/>
                </param>
                <param name="time_offset">
                  <time value="0s"/>
                </param>
                <param name="children_lock">
                  <bool value="false"/>
                </param>
              </layer>
              <layer type="PasteCanvas" active="true" version="0.1">
                <param name="z_depth">
                  <real value="0.0000000000"/>
                </param>
                <param name="amount">
                  <real value="1.0000000000"/>
                </param>
                <param name="blend_method">
                  <integer value="0"/>
                </param>
                <param name="origin">
                  <vector>
                    <x>0.0000000000</x>
                    <y>1.0000000000</y>
                  </vector>
                </param>
                <param name="canvas">
                  <canvas end-time="10s 0f">
                    <layer type="region" active="true" version="0.1" desc="c70000 - constant">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="color">
                        <color>
                          <r>0.780392</r>
                          <g>0.000000</g>
                          <b>0.000000</b>
                          <a>1.000000</a>
                        </color>
                      </param>
                      <param name="offset">
                        <vector guid="355D1A9E9716443B3218E201FF9EAB6D">
                          <x>0.0000000000</x>
                          <y>0.0000000000</y>
                        </vector>
                      </param>
                      <param name="invert">
                        <bool value="false"/>
                      </param>
                      <param name="antialias">
                        <bool value="true"/>
                      </param>
                      <param name="feather">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="blurtype">
                        <integer value="1"/>
                      </param>
                      <param name="bline">
                        <bline type="bline_point" loop="true">
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>0.3833332956</x>
                                  <y>0.2166666687</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8357559751"/>
                                  </c0>
                                  <c1>
                                    <angle value="119.357750"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8357559751"/>
                                  </c0>
                                  <c1>
                                    <angle value="119.357750"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>-0.4000000358</x>
                                  <y>0.2166666687</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8117670932"/>
                                  </c0>
                                  <c1>
                                    <angle value="-117.979469"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8117670932"/>
                                  </c0>
                                  <c1>
                                    <angle value="-117.979469"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>0.0166666340</x>
                                  <y>-0.4833333194</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.7000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.7000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                        </bline>
                      </param>
                    </layer>
                    <layer type="rectangle" active="true" version="0.2" desc="rectangle">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000" guid="1ADE650E49336848F84477CE7A9A9AC0"/>
                      </param>
                      <param name="blend_method">
                        <integer value="13" guid="AD24F821F39B498937825B62A0B4489C"/>
                      </param>
                      <param name="color">
                        <color guid="55500A5B23F70C9CA6506311CC450C51">
                          <r>0.000000</r>
                          <g>0.000000</g>
                          <b>0.000000</b>
                          <a>0.200000</a>
                        </color>
                      </param>
                      <param name="point1">
                        <vector guid="D869CBC39C4A9D416B491612B5847288">
                          <x>0.0000000000</x>
                          <y>0.8333333731</y>
                        </vector>
                      </param>
                      <param name="point2">
                        <vector guid="FC20F82AF62662E03EF8911139A66699">
                          <x>0.8333333731</x>
                          <y>-0.8333333731</y>
                        </vector>
                      </param>
                      <param name="expand">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="invert">
                        <bool value="false" guid="B646EDBCBAD4E7E10AFEA14E8389500D"/>
                      </param>
                    </layer>
                    <layer type="text" active="true" version="0.2">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000" guid="A33410CBA27A7254114C8AE92280BAFE"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0" guid="8D9130C3EDD62302F1665CCC6503AA36"/>
                      </param>
                      <param name="text">
                        <string>Constant</string>
                      </param>
                      <param name="color">
                        <color guid="4448EF15C449590205143C78B7692476">
                          <r>1.000000</r>
                          <g>1.000000</g>
                          <b>1.000000</b>
                          <a>1.000000</a>
                        </color>
                      </param>
                      <param name="family">
                        <string guid="6724E4821842F14E25794E7641E8AE4F">Sans Serif</string>
                      </param>
                      <param name="style">
                        <integer value="0" guid="7E2A236FF688EDFB92AD6EAE3614C7A2"/>
                      </param>
                      <param name="weight">
                        <integer value="400" guid="791C1583097288BB8745E4491FFDC6AA"/>
                      </param>
                      <param name="compress">
                        <real value="1.0000000000" guid="8477D313589AE7529DB5075D0B7B721B"/>
                      </param>
                      <param name="vcompress">
                        <real value="1.0000000000" guid="B076148542BC3AF6B11B6F3ACE30C2FA"/>
                      </param>
                      <param name="size">
                        <vector guid="9498D5E463F9C3DC460022295E94A5D0">
                          <x>0.2000000030</x>
                          <y>0.2000000030</y>
                        </vector>
                      </param>
                      <param name="orient">
                        <vector guid="F98FAD250912DCC0F714B599D8E30E1A">
                          <x>0.5000000000</x>
                          <y>0.5000000000</y>
                        </vector>
                      </param>
                      <param name="pos">
                        <vector guid="6C469761D5565C112E04C10EE6E6CA1C">
                          <x>0.0000000000</x>
                          <y>-0.7333333492</y>
                        </vector>
                      </param>
                      <param name="use_kerning">
                        <bool value="true" guid="2BF37D9F232019D83E4020B254A06A9A"/>
                      </param>
                      <param name="grid_fit">
                        <bool value="false" guid="6C109C363DE98EB599738DC6FE95AD63"/>
                      </param>
                      <param name="invert">
                        <bool value="false" guid="6A1197E41F944AD2AF05041A4E7528A9"/>
                      </param>
                    </layer>
                  </canvas>
                </param>
                <param name="zoom">
                  <real value="0.0000000000"/>
                </param>
                <param name="time_offset">
                  <time value="0s"/>
                </param>
                <param name="children_lock">
                  <bool value="false"/>
                </param>
              </layer>
              <layer type="PasteCanvas" active="true" version="0.1">
                <param name="z_depth">
                  <real value="0.0000000000"/>
                </param>
                <param name="amount">
                  <real value="1.0000000000"/>
                </param>
                <param name="blend_method">
                  <integer value="0"/>
                </param>
                <param name="origin">
                  <vector>
                    <x>-2.5000000000</x>
                    <y>1.0000000000</y>
                  </vector>
                </param>
                <param name="canvas">
                  <canvas end-time="10s 0f">
                    <layer type="region" active="true" version="0.1" desc="00b000 - tcb">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="color">
                        <color>
                          <r>0.000000</r>
                          <g>0.690196</g>
                          <b>0.000000</b>
                          <a>1.000000</a>
                        </color>
                      </param>
                      <param name="offset">
                        <vector guid="355D1A9E9716443B3218E201FF9EAB6D">
                          <x>0.0000000000</x>
                          <y>0.0000000000</y>
                        </vector>
                      </param>
                      <param name="invert">
                        <bool value="false"/>
                      </param>
                      <param name="antialias">
                        <bool value="true"/>
                      </param>
                      <param name="feather">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="blurtype">
                        <integer value="1"/>
                      </param>
                      <param name="bline">
                        <bline type="bline_point" loop="true">
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>0.3833332956</x>
                                  <y>0.2166666687</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8357559751"/>
                                  </c0>
                                  <c1>
                                    <angle value="119.357750"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8357559751"/>
                                  </c0>
                                  <c1>
                                    <angle value="119.357750"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>-0.4000000358</x>
                                  <y>0.2166666687</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8117670932"/>
                                  </c0>
                                  <c1>
                                    <angle value="-117.979469"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.8117670932"/>
                                  </c0>
                                  <c1>
                                    <angle value="-117.979469"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry>
                            <composite type="bline_point">
                              <c1>
                                <vector>
                                  <x>0.0166666340</x>
                                  <y>-0.4833333194</y>
                                </vector>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.7000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="1.7000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                        </bline>
                      </param>
                    </layer>
                    <layer type="rectangle" active="true" version="0.2" desc="rectangle">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000" guid="1ADE650E49336848F84477CE7A9A9AC0"/>
                      </param>
                      <param name="blend_method">
                        <integer value="13" guid="AD24F821F39B498937825B62A0B4489C"/>
                      </param>
                      <param name="color">
                        <color guid="55500A5B23F70C9CA6506311CC450C51">
                          <r>0.000000</r>
                          <g>0.000000</g>
                          <b>0.000000</b>
                          <a>0.200000</a>
                        </color>
                      </param>
                      <param name="point1">
                        <vector guid="D869CBC39C4A9D416B491612B5847288">
                          <x>0.0000000000</x>
                          <y>0.8333333731</y>
                        </vector>
                      </param>
                      <param name="point2">
                        <vector guid="FC20F82AF62662E03EF8911139A66699">
                          <x>0.8333333731</x>
                          <y>-0.8333333731</y>
                        </vector>
                      </param>
                      <param name="expand">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="invert">
                        <bool value="false" guid="B646EDBCBAD4E7E10AFEA14E8389500D"/>
                      </param>
                    </layer>
                    <layer type="text" active="true" version="0.2">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000" guid="A33410CBA27A7254114C8AE92280BAFE"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0" guid="8D9130C3EDD62302F1665CCC6503AA36"/>
                      </param>
                      <param name="text">
                        <string>TCB Smooth</string>
                      </param>
                      <param name="color">
                        <color guid="4448EF15C449590205143C78B7692476">
                          <r>1.000000</r>
                          <g>1.000000</g>
                          <b>1.000000</b>
                          <a>1.000000</a>
                        </color>
                      </param>
                      <param name="family">
                        <string guid="6724E4821842F14E25794E7641E8AE4F">Sans Serif</string>
                      </param>
                      <param name="style">
                        <integer value="0" guid="7E2A236FF688EDFB92AD6EAE3614C7A2"/>
                      </param>
                      <param name="weight">
                        <integer value="400" guid="791C1583097288BB8745E4491FFDC6AA"/>
                      </param>
                      <param name="compress">
                        <real value="1.0000000000" guid="8477D313589AE7529DB5075D0B7B721B"/>
                      </param>
                      <param name="vcompress">
                        <real value="1.0000000000" guid="B076148542BC3AF6B11B6F3ACE30C2FA"/>
                      </param>
                      <param name="size">
                        <vector guid="9498D5E463F9C3DC460022295E94A5D0">
                          <x>0.2000000030</x>
                          <y>0.2000000030</y>
                        </vector>
                      </param>
                      <param name="orient">
                        <vector guid="F98FAD250912DCC0F714B599D8E30E1A">
                          <x>0.5000000000</x>
                          <y>0.5000000000</y>
                        </vector>
                      </param>
                      <param name="pos">
                        <vector guid="6C469761D5565C112E04C10EE6E6CA1C">
                          <x>0.0000000000</x>
                          <y>-0.7333333492</y>
                        </vector>
                      </param>
                      <param name="use_kerning">
                        <bool value="true" guid="2BF37D9F232019D83E4020B254A06A9A"/>
                      </param>
                      <param name="grid_fit">
                        <bool value="false" guid="6C109C363DE98EB599738DC6FE95AD63"/>
                      </param>
                      <param name="invert">
                        <bool value="false" guid="6A1197E41F944AD2AF05041A4E7528A9"/>
                      </param>
                    </layer>
                  </canvas>
                </param>
                <param name="zoom">
                  <real value="0.0000000000"/>
                </param>
                <param name="time_offset">
                  <time value="0s"/>
                </param>
                <param name="children_lock">
                  <bool value="false"/>
                </param>
              </layer>
              <layer type="SolidColor" active="true" version="0.1">
                <param name="z_depth">
                  <real value="0.0000000000"/>
                </param>
                <param name="amount">
                  <real value="1.0000000000"/>
                </param>
                <param name="blend_method">
                  <integer value="13"/>
                </param>
                <param name="color">
                  <color>
                    <r>0.000000</r>
                    <g>0.000000</g>
                    <b>0.000000</b>
                    <a>0.411765</a>
                  </color>
                </param>
              </layer>
              <layer type="zoom" active="true" version="0.1">
                <param name="amount">
                  <real value="-0.2000000000"/>
                </param>
                <param name="center">
                  <vector>
                    <x>0.0000000000</x>
                    <y>0.0000000000</y>
                  </vector>
                </param>
              </layer>
            </canvas>
          </param>
          <param name="zoom">
            <real value="0.0000000000"/>
          </param>
          <param name="time_offset">
            <time value="0s"/>
          </param>
          <param name="children_lock">
            <bool value="false"/>
          </param>
        </layer>
        <layer type="PasteCanvas" active="true" version="0.1" desc="line and dots">
          <param name="z_depth">
            <real value="0.0000000000"/>
          </param>
          <param name="amount">
            <real value="1.0000000000"/>
          </param>
          <param name="blend_method">
            <integer value="0"/>
          </param>
          <param name="origin">
            <vector>
              <x>0.0000000000</x>
              <y>0.0000000000</y>
            </vector>
          </param>
          <param name="canvas">
            <canvas>
              <layer type="PasteCanvas" active="true" version="0.1" desc="line and dots">
                <param name="z_depth">
                  <real value="0.0000000000"/>
                </param>
                <param name="amount">
                  <real value="1.0000000000"/>
                </param>
                <param name="blend_method">
                  <integer value="0"/>
                </param>
                <param name="origin">
                  <vector>
                    <x>0.0000000000</x>
                    <y>0.0000000000</y>
                  </vector>
                </param>
                <param name="canvas">
                  <canvas>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="FCDC2A14B33F081C94F7339C5DD7E58D">
                          <waypoint time="0.04166667s" before="manual" after="manual">
                            <vector guid="C97D0A6FDBFD827CBE019671B372039E">
                              <x>4.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s" before="manual" after="manual">
                            <vector guid="2D324C1978987EBB8C81E25F950E68DE">
                              <x>3.9999969006</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s" before="manual" after="manual">
                            <vector guid="6E0833AB8FCEBEBAC81A87E177823C73">
                              <x>4.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="B09282FFEA3F7ACA26B70F3EE78AF05A">
                              <x>4.0000000000</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>4.0000000000</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="A6400D97903C5024AF22247EFAFD19D2">
                                <r>0.690196</r>
                                <g>0.000000</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="A6400D97903C5024AF22247EFAFD19D2">
                                <r>0.690196</r>
                                <g>0.000000</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="C64B60572A9AB95A2E4768C1A83797A2">
                          <waypoint time="0.04166667s" before="manual" after="manual">
                            <vector guid="DF241ED52EFBC1F5C5F7AC84DBFE9D7C">
                              <x>3.6666667461</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s" before="halt" after="halt">
                            <vector guid="ADE5AE87EF24AE5E36018374A44823BE">
                              <x>3.6666636467</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s" before="manual" after="manual">
                            <vector guid="AF265546399309B3D541DC5A8EB11DDD">
                              <x>3.6666667461</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="FE95B3C7A7A68E0F3FBABAC5B42CDD5F">
                              <x>3.6666665077</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>3.6666665077</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="0457B92EE9C7F9E11929BDE31D8156AC">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="A6400D97903C5024AF22247EFAFD19D2">
                                <r>0.690196</r>
                                <g>0.000000</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="F57C09E51D382E385C00C475B92B6327">
                          <waypoint time="0.04166667s" before="manual" after="manual">
                            <vector guid="EEF06039DAE5FC6C7E4CB7EA63B58D41">
                              <x>3.3333334923</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s" before="linear" after="linear">
                            <vector guid="0184DDE08EE4028CCF2102D7B134DB77">
                              <x>3.3333303928</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s" before="manual" after="manual">
                            <vector guid="493A1CCDF2965C32BE4D9A48307E10B5">
                              <x>3.3333334923</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="CAD37F6BDF1A8B14D81ACD21215DACFB">
                              <x>3.3333334923</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>3.3333334923</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="DE06074794620962908F79424038D6A9">
                                <r>0.690196</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="A6400D97903C5024AF22247EFAFD19D2">
                                <r>0.690196</r>
                                <g>0.000000</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector">
                          <waypoint time="2s">
                            <vector guid="56BD912CB9AD32A9A4BAAE5BBA8514F3">
                              <x>2.9999969006</x>
                              <y>1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s" after="manual">
                            <vector>
                              <x>3.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="10s" after="manual">
                            <vector>
                              <x>3.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="9D41FD018D3715C622300B4C0AD600B8">
                                <r>0.776471</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="A6400D97903C5024AF22247EFAFD19D2">
                                <r>0.690196</r>
                                <g>0.000000</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="762BA9EE34EFEB0DF8B89A5AB5A2B1AF">
                          <waypoint time="0.04166667s" before="manual" after="manual">
                            <vector guid="4A814381A93BEDD05973584FC9DD5326">
                              <x>2.6666667461</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s">
                            <vector guid="48630FFBE3D259D9662B566092D9D8EE">
                              <x>2.6666636467</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s" before="manual" after="manual">
                            <vector guid="8870FDFB067CD32ECCFD7AA4E20FAF74">
                              <x>2.6666667461</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="652AB4C2BFB928D7E5351970BA4E7042">
                              <x>2.6666665077</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>2.6666665077</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="48910E5940E66255BF971756F363537C">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="A6400D97903C5024AF22247EFAFD19D2">
                                <r>0.690196</r>
                                <g>0.000000</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="B699BECCA0EA9ACF323B06D783C48D7A">
                          <waypoint time="0.04166667s" before="halt" after="halt">
                            <vector guid="027E5720E2275B077FDA39BF278902D9">
                              <x>2.3333334923</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s" before="manual" after="manual">
                            <vector guid="E2E077AF612136A2B24798A0F1824D68">
                              <x>2.3333303928</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s" before="halt" after="halt">
                            <vector guid="BCCD5713B10F6F9D94C1DF76B5562F6B">
                              <x>2.3333334923</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="62F610796ADF91F1B31B6C318DABB71A">
                              <x>2.3333334923</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>2.3333334923</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="A6400D97903C5024AF22247EFAFD19D2">
                                <r>0.690196</r>
                                <g>0.000000</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="0457B92EE9C7F9E11929BDE31D8156AC">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="B36798BB22F57DC8C84E1879A7C6BD42">
                          <waypoint time="0.04166667s" before="halt" after="halt">
                            <vector guid="7BCE0264DE8E6594A9F825580063C0DC">
                              <x>2.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s" before="halt" after="halt">
                            <vector guid="DE7ACA04A17F62B96049B829F6AD259F">
                              <x>1.9999969006</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s" before="halt" after="halt">
                            <vector guid="81FCE500BB030C10DCA582D8AF6F510B">
                              <x>2.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="3D1DB4C5149DED676DFA309B2275728C">
                              <x>1.9999998808</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>1.9999998808</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="0457B92EE9C7F9E11929BDE31D8156AC">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="0457B92EE9C7F9E11929BDE31D8156AC">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="809775461346ADC75CCADB16DF3F83DA">
                          <waypoint time="0.04166667s" before="halt" after="halt">
                            <vector guid="0A10524601CB24DD7EF09F2594DDC1DE">
                              <x>1.6666667461</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s" before="linear" after="linear">
                            <vector guid="6ED221A104F7BF3D082B6479D8DF7A35">
                              <x>1.6666636467</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s" before="halt" after="halt">
                            <vector guid="3F343C80D178D10CAC39E7F158DBFF5D">
                              <x>1.6666667461</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="E52CE90CBCBF85E7B17FCE14C99014B2">
                              <x>1.6666666269</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>1.6666666269</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="DE06074794620962908F79424038D6A9">
                                <r>0.690196</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="0457B92EE9C7F9E11929BDE31D8156AC">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector">
                          <waypoint time="2s">
                            <vector guid="9A815389102D8A3ED468A579EDB054F0">
                              <x>1.3333302736</x>
                              <y>1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s" after="halt">
                            <vector>
                              <x>1.3333333731</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="10s" after="halt">
                            <vector>
                              <x>1.3333333731</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="9D41FD018D3715C622300B4C0AD600B8">
                                <r>0.776471</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="0457B92EE9C7F9E11929BDE31D8156AC">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="9D9A0CB0294F016AF575408634551699">
                          <waypoint time="0.04166667s" before="halt" after="halt">
                            <vector guid="92E24E2A28404C135672E6A9356D6A33">
                              <x>1.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s">
                            <vector guid="C9B6C93B9A73A6691891DF1AAB17E11B">
                              <x>0.9999969006</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s" before="halt" after="halt">
                            <vector guid="35B858A2F5592B7B952AE22B35E470FA">
                              <x>1.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="E18C0154A17C8890A484E7ADD7176455">
                              <x>0.9999998808</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>0.9999998808</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="48910E5940E66255BF971756F363537C">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="0457B92EE9C7F9E11929BDE31D8156AC">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="C765D36980901E0865E06CAB3EB875BF">
                          <waypoint time="0.04166667s" before="linear" after="linear">
                            <vector guid="186B2E802B7BF26FE31C2D3FA60F8C5B">
                              <x>0.6666666865</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s" before="manual" after="manual">
                            <vector guid="E6C01C7AAD58C5B4DE154237E4202BEB">
                              <x>0.6666635275</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s" before="linear" after="linear">
                            <vector guid="1BE77BE3647551D47D306423A52178AB">
                              <x>0.6666666865</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="ACF4E630FD403E2532F3C31807DE64ED">
                              <x>0.6666665673</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>0.6666665673</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="A6400D97903C5024AF22247EFAFD19D2">
                                <r>0.690196</r>
                                <g>0.000000</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="DE06074794620962908F79424038D6A9">
                                <r>0.690196</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="F36004F1273933D36E1339513B3D02B4">
                          <waypoint time="0.04166667s" before="linear" after="linear">
                            <vector guid="6DB051B9AE1051F0257E5BE5827CF9FA">
                              <x>0.3333333433</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s" before="halt" after="halt">
                            <vector guid="9B69EE81EF9939A7BA0C342977502F54">
                              <x>0.3333302140</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s" before="linear" after="linear">
                            <vector guid="9CE380662A17375691DDBC007571DE1B">
                              <x>0.3333333433</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="6DA1288C59CA555ABCB9C1B480901920">
                              <x>0.3333332241</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>0.3333332241</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="0457B92EE9C7F9E11929BDE31D8156AC">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="DE06074794620962908F79424038D6A9">
                                <r>0.690196</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="D8E40695DA94C0227D6AF914EEF7C8A3">
                          <waypoint time="0.04166667s" before="linear" after="linear">
                            <vector guid="03CF87DC8CFCABFAA51B4F98DAF642FB">
                              <x>0.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s" before="linear" after="linear">
                            <vector guid="9A06CA13A2BE3F0CE44FBC39989D9587">
                              <x>-0.0000031292</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s" before="linear" after="linear">
                            <vector guid="AB6A52C2FB2F035E8AAC919C764E54AE">
                              <x>0.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="9F9E513BBED456EF79AB01746B243955">
                              <x>-0.0000001192</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>-0.0000001192</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="DE06074794620962908F79424038D6A9">
                                <r>0.690196</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="DE06074794620962908F79424038D6A9">
                                <r>0.690196</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector">
                          <waypoint time="2s">
                            <vector guid="AEF42A2C1213A2FAEF86731AE8034C99">
                              <x>-0.3333365023</x>
                              <y>1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s" after="linear">
                            <vector>
                              <x>-0.3333333433</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="10s" after="linear">
                            <vector>
                              <x>-0.3333333433</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="9D41FD018D3715C622300B4C0AD600B8">
                                <r>0.776471</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="DE06074794620962908F79424038D6A9">
                                <r>0.690196</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="C84DCB147CC7BD820E4DCEA248274086">
                          <waypoint time="0.04166667s" before="linear" after="linear">
                            <vector guid="C03736BF45302C8B04BE6371D9AD0552">
                              <x>-0.6666666865</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s">
                            <vector guid="58E6DFBA094B029C1822D0703079EFC4">
                              <x>-0.6666697860</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s" before="linear" after="linear">
                            <vector guid="0673DB3638D25B005BBAB561F75B389D">
                              <x>-0.6666666865</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="E3CB3D00F57552A348CDBA7529864A1D">
                              <x>-0.6666668057</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>-0.6666668057</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="48910E5940E66255BF971756F363537C">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="DE06074794620962908F79424038D6A9">
                                <r>0.690196</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector">
                          <waypoint time="2s">
                            <vector guid="98D4E7CC1F205546069D8E176099E3A5">
                              <x>-1.0000030994</x>
                              <y>1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s" after="constant">
                            <vector>
                              <x>-1.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="10s" after="constant">
                            <vector>
                              <x>-1.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="A6400D97903C5024AF22247EFAFD19D2">
                                <r>0.690196</r>
                                <g>0.000000</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="9D41FD018D3715C622300B4C0AD600B8">
                                <r>0.776471</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector">
                          <waypoint time="2s">
                            <vector guid="1AF512050DD77B21060AF65CE17A5E47">
                              <x>-1.3333364725</x>
                              <y>1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s" after="constant">
                            <vector>
                              <x>-1.3333333731</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="10s" after="constant">
                            <vector>
                              <x>-1.3333333731</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="0457B92EE9C7F9E11929BDE31D8156AC">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="9D41FD018D3715C622300B4C0AD600B8">
                                <r>0.776471</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector">
                          <waypoint time="2s">
                            <vector guid="427193646DD92831F2BD32D526C1E079">
                              <x>-1.6666698456</x>
                              <y>1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s" after="constant">
                            <vector>
                              <x>-1.6666667461</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="10s" after="constant">
                            <vector>
                              <x>-1.6666667461</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="DE06074794620962908F79424038D6A9">
                                <r>0.690196</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="9D41FD018D3715C622300B4C0AD600B8">
                                <r>0.776471</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector">
                          <waypoint time="2s">
                            <vector guid="A7CCF423A3E2BA07FBA901E924E14E02">
                              <x>-2.0000030994</x>
                              <y>1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s" after="constant">
                            <vector>
                              <x>-2.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="10s" after="constant">
                            <vector>
                              <x>-2.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="9D41FD018D3715C622300B4C0AD600B8">
                                <r>0.776471</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="9D41FD018D3715C622300B4C0AD600B8">
                                <r>0.776471</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector">
                          <waypoint time="2s">
                            <vector guid="369B9094F6C26AB37FE4EC5CE706ED6F">
                              <x>-2.3333365917</x>
                              <y>1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>-2.3333334923</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="10s">
                            <vector>
                              <x>-2.3333334923</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="48910E5940E66255BF971756F363537C">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="9D41FD018D3715C622300B4C0AD600B8">
                                <r>0.776471</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="D557C004FB1192AE637A009674334A8E">
                          <waypoint time="0.04166667s">
                            <vector guid="5714A42707EC2AE826086633443867F9">
                              <x>-2.6666667461</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s" before="manual" after="manual">
                            <vector guid="33368D2E4E1F12B879FCF07888A479F3">
                              <x>-2.6666667461</x>
                              <y>-2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s">
                            <vector guid="7EE234FA1BA1536885A5A91CB31E3B70">
                              <x>-2.6666667461</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="4A9B47DBE9F6FC8678167F544E4ABA8B">
                              <x>-2.6666667461</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>-2.6666667461</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="A6400D97903C5024AF22247EFAFD19D2">
                                <r>0.690196</r>
                                <g>0.000000</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="48910E5940E66255BF971756F363537C">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="A02B357A771827386AB31A6FDB1066B4">
                          <waypoint time="0.04166667s">
                            <vector guid="8F507EB2F29F9C5E1AFB0C983663E063">
                              <x>-3.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s" before="halt" after="halt">
                            <vector guid="908704F12E40C60D00169AD02281D74C">
                              <x>-3.0000000000</x>
                              <y>-2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s">
                            <vector guid="4EE9040200DB7B575E7078F6E1F66ED2">
                              <x>-3.0000000000</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="965AD7BF97A696A6B979D20D80FB8766">
                              <x>-3.0000000000</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>-3.0000000000</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="0457B92EE9C7F9E11929BDE31D8156AC">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.690196</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="48910E5940E66255BF971756F363537C">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="2ACD8D8AF9E6A0E615FC95124873378B">
                          <waypoint time="0.04166667s">
                            <vector guid="5B1A11E0DA400A28449D345B617DA0D5">
                              <x>-3.3333334923</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s" before="linear" after="linear">
                            <vector guid="C450CC8591F6DE84ED0B43CB51BF8884">
                              <x>-3.3333334923</x>
                              <y>-2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s">
                            <vector guid="B482D51AFFEA590169A3434FA5E3EBB6">
                              <x>-3.3333334923</x>
                              <y>2.0000000000</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="F981ED84B70F68E86897F75418031109">
                              <x>-3.3333334923</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>-3.3333334923</x>
                              <y>1.3333340883</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="DE06074794620962908F79424038D6A9">
                                <r>0.690196</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="48910E5940E66255BF971756F363537C">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <vector>
                          <x>-3.6666667461</x>
                          <y>2.0000000000</y>
                        </vector>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="9D41FD018D3715C622300B4C0AD600B8">
                                <r>0.776471</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="48910E5940E66255BF971756F363537C">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="PasteCanvas" active="true" version="0.1">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="origin">
                        <animated type="vector" guid="77E86311DFAA4A5081250C4EEA7024FF">
                          <waypoint time="0.04166667s">
                            <vector guid="129197D781AF53E9BF36BBCAC3D46A6C">
                              <x>-3.9999957085</x>
                              <y>1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="2s">
                            <vector guid="ADF6BD45EFB32FCA663FB9CB03BDFE53">
                              <x>-3.9999957085</x>
                              <y>-1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="4s">
                            <vector guid="CCE1EA80C1811A177DC6519F19B63291">
                              <x>-3.9999957085</x>
                              <y>1.9999978542</y>
                            </vector>
                          </waypoint>
                          <waypoint time="5s">
                            <vector guid="C7051897465B3EF60A2B06802F123A6A">
                              <x>-3.9999957085</x>
                              <y>1.3333319426</y>
                            </vector>
                          </waypoint>
                          <waypoint time="9.04166698s">
                            <vector>
                              <x>-3.9999957085</x>
                              <y>1.3333319426</y>
                            </vector>
                          </waypoint>
                        </animated>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle201">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000" guid="22A271CE46F48A95FA264A2E392F35B3"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0" guid="F74EBA914511BEDFA9E6CC056E06AB9E"/>
                            </param>
                            <param name="color">
                              <color guid="B58EB3CAA63EBBF2887EC58E238FBC98">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.2666666744" guid="4DD2FBB3090D0740D03DCCA8625642C5"/>
                            </param>
                            <param name="feather">
                              <real value="0.0500000015" guid="C29E77FE97D67725EF02C3ECCE22C5D9"/>
                            </param>
                            <param name="pos">
                              <vector guid="A0D87DCADC4CCD9D9E944C84E59E7583">
                                <x>0.0000000000</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false" guid="A387812054163C034E51F8BFB4052967"/>
                            </param>
                            <param name="falloff">
                              <integer value="2" guid="1E584FED76EBD0A58991A9A30EABA69C"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="48910E5940E66255BF971756F363537C">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>-0.3333329856</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="rectangle" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="color">
                              <color guid="48910E5940E66255BF971756F363537C">
                                <r>0.000000</r>
                                <g>0.690196</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="point1">
                              <vector>
                                <x>-0.3333329856</x>
                                <y>0.3333329856</y>
                              </vector>
                            </param>
                            <param name="point2">
                              <vector>
                                <x>0.3333329856</x>
                                <y>0.0000000000</y>
                              </vector>
                            </param>
                            <param name="expand">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false"/>
                      </param>
                    </layer>
                    <layer type="outline" active="true" version="0.2" desc="NewBLine052 Outline">
                      <param name="z_depth">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="amount">
                        <real value="0.5000000000"/>
                      </param>
                      <param name="blend_method">
                        <integer value="0"/>
                      </param>
                      <param name="color">
                        <color>
                          <r>1.000000</r>
                          <g>1.000000</g>
                          <b>0.223855</b>
                          <a>1.000000</a>
                        </color>
                      </param>
                      <param name="offset">
                        <vector>
                          <x>0.0000000000</x>
                          <y>0.0000000000</y>
                        </vector>
                      </param>
                      <param name="invert">
                        <bool value="false"/>
                      </param>
                      <param name="antialias">
                        <bool value="true"/>
                      </param>
                      <param name="feather">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="blurtype">
                        <integer value="1"/>
                      </param>
                      <param name="bline">
                        <bline type="bline_point" loop="false">
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="77E86311DFAA4A5081250C4EEA7024FF">
                                  <waypoint time="0.04166667s">
                                    <vector guid="129197D781AF53E9BF36BBCAC3D46A6C">
                                      <x>-3.9999957085</x>
                                      <y>1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s">
                                    <vector guid="ADF6BD45EFB32FCA663FB9CB03BDFE53">
                                      <x>-3.9999957085</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s">
                                    <vector guid="CCE1EA80C1811A177DC6519F19B63291">
                                      <x>-3.9999957085</x>
                                      <y>1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="C7051897465B3EF60A2B06802F123A6A">
                                      <x>-3.9999957085</x>
                                      <y>1.3333319426</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>-3.9999957085</x>
                                      <y>1.3333319426</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="2ACD8D8AF9E6A0E615FC95124873378B">
                                  <waypoint time="0.04166667s">
                                    <vector guid="5B1A11E0DA400A28449D345B617DA0D5">
                                      <x>-3.3333334923</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s" before="linear" after="linear">
                                    <vector guid="C450CC8591F6DE84ED0B43CB51BF8884">
                                      <x>-3.3333334923</x>
                                      <y>-2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s">
                                    <vector guid="B482D51AFFEA590169A3434FA5E3EBB6">
                                      <x>-3.3333334923</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="F981ED84B70F68E86897F75418031109">
                                      <x>-3.3333334923</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>-3.3333334923</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="A02B357A771827386AB31A6FDB1066B4">
                                  <waypoint time="0.04166667s">
                                    <vector guid="8F507EB2F29F9C5E1AFB0C983663E063">
                                      <x>-3.0000000000</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s" before="halt" after="halt">
                                    <vector guid="908704F12E40C60D00169AD02281D74C">
                                      <x>-3.0000000000</x>
                                      <y>-2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s">
                                    <vector guid="4EE9040200DB7B575E7078F6E1F66ED2">
                                      <x>-3.0000000000</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="965AD7BF97A696A6B979D20D80FB8766">
                                      <x>-3.0000000000</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>-3.0000000000</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="D557C004FB1192AE637A009674334A8E">
                                  <waypoint time="0.04166667s">
                                    <vector guid="5714A42707EC2AE826086633443867F9">
                                      <x>-2.6666667461</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s" before="manual" after="manual">
                                    <vector guid="33368D2E4E1F12B879FCF07888A479F3">
                                      <x>-2.6666667461</x>
                                      <y>-2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s">
                                    <vector guid="7EE234FA1BA1536885A5A91CB31E3B70">
                                      <x>-2.6666667461</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="4A9B47DBE9F6FC8678167F544E4ABA8B">
                                      <x>-2.6666667461</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>-2.6666667461</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="C84DCB147CC7BD820E4DCEA248274086">
                                  <waypoint time="0.04166667s" before="linear" after="linear">
                                    <vector guid="C03736BF45302C8B04BE6371D9AD0552">
                                      <x>-0.6666666865</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s">
                                    <vector guid="58E6DFBA094B029C1822D0703079EFC4">
                                      <x>-0.6666697860</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s" before="linear" after="linear">
                                    <vector guid="0673DB3638D25B005BBAB561F75B389D">
                                      <x>-0.6666666865</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="E3CB3D00F57552A348CDBA7529864A1D">
                                      <x>-0.6666668057</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>-0.6666668057</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="D8E40695DA94C0227D6AF914EEF7C8A3">
                                  <waypoint time="0.04166667s" before="linear" after="linear">
                                    <vector guid="03CF87DC8CFCABFAA51B4F98DAF642FB">
                                      <x>0.0000000000</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s" before="linear" after="linear">
                                    <vector guid="9A06CA13A2BE3F0CE44FBC39989D9587">
                                      <x>-0.0000031292</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s" before="linear" after="linear">
                                    <vector guid="AB6A52C2FB2F035E8AAC919C764E54AE">
                                      <x>0.0000000000</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="9F9E513BBED456EF79AB01746B243955">
                                      <x>-0.0000001192</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>-0.0000001192</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="F36004F1273933D36E1339513B3D02B4">
                                  <waypoint time="0.04166667s" before="linear" after="linear">
                                    <vector guid="6DB051B9AE1051F0257E5BE5827CF9FA">
                                      <x>0.3333333433</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s" before="halt" after="halt">
                                    <vector guid="9B69EE81EF9939A7BA0C342977502F54">
                                      <x>0.3333302140</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s" before="linear" after="linear">
                                    <vector guid="9CE380662A17375691DDBC007571DE1B">
                                      <x>0.3333333433</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="6DA1288C59CA555ABCB9C1B480901920">
                                      <x>0.3333332241</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>0.3333332241</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="C765D36980901E0865E06CAB3EB875BF">
                                  <waypoint time="0.04166667s" before="linear" after="linear">
                                    <vector guid="186B2E802B7BF26FE31C2D3FA60F8C5B">
                                      <x>0.6666666865</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s" before="manual" after="manual">
                                    <vector guid="E6C01C7AAD58C5B4DE154237E4202BEB">
                                      <x>0.6666635275</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s" before="linear" after="linear">
                                    <vector guid="1BE77BE3647551D47D306423A52178AB">
                                      <x>0.6666666865</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="ACF4E630FD403E2532F3C31807DE64ED">
                                      <x>0.6666665673</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>0.6666665673</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="9D9A0CB0294F016AF575408634551699">
                                  <waypoint time="0.04166667s" before="halt" after="halt">
                                    <vector guid="92E24E2A28404C135672E6A9356D6A33">
                                      <x>1.0000000000</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s">
                                    <vector guid="C9B6C93B9A73A6691891DF1AAB17E11B">
                                      <x>0.9999969006</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s" before="halt" after="halt">
                                    <vector guid="35B858A2F5592B7B952AE22B35E470FA">
                                      <x>1.0000000000</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="E18C0154A17C8890A484E7ADD7176455">
                                      <x>0.9999998808</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>0.9999998808</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="809775461346ADC75CCADB16DF3F83DA">
                                  <waypoint time="0.04166667s" before="halt" after="halt">
                                    <vector guid="0A10524601CB24DD7EF09F2594DDC1DE">
                                      <x>1.6666667461</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s" before="linear" after="linear">
                                    <vector guid="6ED221A104F7BF3D082B6479D8DF7A35">
                                      <x>1.6666636467</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s" before="halt" after="halt">
                                    <vector guid="3F343C80D178D10CAC39E7F158DBFF5D">
                                      <x>1.6666667461</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="E52CE90CBCBF85E7B17FCE14C99014B2">
                                      <x>1.6666666269</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>1.6666666269</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="B36798BB22F57DC8C84E1879A7C6BD42">
                                  <waypoint time="0.04166667s" before="halt" after="halt">
                                    <vector guid="7BCE0264DE8E6594A9F825580063C0DC">
                                      <x>2.0000000000</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s" before="halt" after="halt">
                                    <vector guid="DE7ACA04A17F62B96049B829F6AD259F">
                                      <x>1.9999969006</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s" before="halt" after="halt">
                                    <vector guid="81FCE500BB030C10DCA582D8AF6F510B">
                                      <x>2.0000000000</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="3D1DB4C5149DED676DFA309B2275728C">
                                      <x>1.9999998808</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>1.9999998808</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="B699BECCA0EA9ACF323B06D783C48D7A">
                                  <waypoint time="0.04166667s" before="halt" after="halt">
                                    <vector guid="027E5720E2275B077FDA39BF278902D9">
                                      <x>2.3333334923</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s" before="manual" after="manual">
                                    <vector guid="E2E077AF612136A2B24798A0F1824D68">
                                      <x>2.3333303928</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s" before="halt" after="halt">
                                    <vector guid="BCCD5713B10F6F9D94C1DF76B5562F6B">
                                      <x>2.3333334923</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="62F610796ADF91F1B31B6C318DABB71A">
                                      <x>2.3333334923</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>2.3333334923</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="762BA9EE34EFEB0DF8B89A5AB5A2B1AF">
                                  <waypoint time="0.04166667s" before="manual" after="manual">
                                    <vector guid="4A814381A93BEDD05973584FC9DD5326">
                                      <x>2.6666667461</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s">
                                    <vector guid="48630FFBE3D259D9662B566092D9D8EE">
                                      <x>2.6666636467</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s" before="manual" after="manual">
                                    <vector guid="8870FDFB067CD32ECCFD7AA4E20FAF74">
                                      <x>2.6666667461</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="652AB4C2BFB928D7E5351970BA4E7042">
                                      <x>2.6666665077</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>2.6666665077</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="F57C09E51D382E385C00C475B92B6327">
                                  <waypoint time="0.04166667s" before="manual" after="manual">
                                    <vector guid="EEF06039DAE5FC6C7E4CB7EA63B58D41">
                                      <x>3.3333334923</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s" before="linear" after="linear">
                                    <vector guid="0184DDE08EE4028CCF2102D7B134DB77">
                                      <x>3.3333303928</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s" before="manual" after="manual">
                                    <vector guid="493A1CCDF2965C32BE4D9A48307E10B5">
                                      <x>3.3333334923</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="CAD37F6BDF1A8B14D81ACD21215DACFB">
                                      <x>3.3333334923</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>3.3333334923</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="C64B60572A9AB95A2E4768C1A83797A2">
                                  <waypoint time="0.04166667s" before="manual" after="manual">
                                    <vector guid="DF241ED52EFBC1F5C5F7AC84DBFE9D7C">
                                      <x>3.6666667461</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s" before="halt" after="halt">
                                    <vector guid="ADE5AE87EF24AE5E36018374A44823BE">
                                      <x>3.6666636467</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s" before="manual" after="manual">
                                    <vector guid="AF265546399309B3D541DC5A8EB11DDD">
                                      <x>3.6666667461</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="FE95B3C7A7A68E0F3FBABAC5B42CDD5F">
                                      <x>3.6666665077</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>3.6666665077</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                          <entry on="p-1227451200 1f, 4s 0f">
                            <composite type="bline_point">
                              <c1>
                                <animated type="vector" guid="FCDC2A14B33F081C94F7339C5DD7E58D">
                                  <waypoint time="0.04166667s" before="manual" after="manual">
                                    <vector guid="C97D0A6FDBFD827CBE019671B372039E">
                                      <x>4.0000000000</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="2s" before="manual" after="manual">
                                    <vector guid="2D324C1978987EBB8C81E25F950E68DE">
                                      <x>3.9999969006</x>
                                      <y>-1.9999978542</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="4s" before="manual" after="manual">
                                    <vector guid="6E0833AB8FCEBEBAC81A87E177823C73">
                                      <x>4.0000000000</x>
                                      <y>2.0000000000</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="5s">
                                    <vector guid="B09282FFEA3F7ACA26B70F3EE78AF05A">
                                      <x>4.0000000000</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                  <waypoint time="9.04166698s">
                                    <vector>
                                      <x>4.0000000000</x>
                                      <y>1.3333340883</y>
                                    </vector>
                                  </waypoint>
                                </animated>
                              </c1>
                              <c2>
                                <real value="1.0000000000"/>
                              </c2>
                              <c3>
                                <real value="0.5000000000"/>
                              </c3>
                              <c4>
                                <bool value="false"/>
                              </c4>
                              <c5>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c5>
                              <c6>
                                <radial_composite type="vector">
                                  <c0>
                                    <real value="0.0000000000"/>
                                  </c0>
                                  <c1>
                                    <angle value="0.000000"/>
                                  </c1>
                                </radial_composite>
                              </c6>
                            </composite>
                          </entry>
                        </bline>
                      </param>
                      <param name="width">
                        <real value="0.0666666686"/>
                      </param>
                      <param name="expand">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="sharp_cusps">
                        <bool value="true"/>
                      </param>
                      <param name="round_tip[0]">
                        <bool value="true"/>
                      </param>
                      <param name="round_tip[1]">
                        <bool value="true"/>
                      </param>
                      <param name="loopyness">
                        <real value="1.0000000000"/>
                      </param>
                      <param name="homogeneous_width">
                        <bool value="true"/>
                      </param>
                    </layer>
                  </canvas>
                </param>
                <param name="zoom">
                  <real value="0.0000000000"/>
                </param>
                <param name="time_offset">
                  <time value="0s"/>
                </param>
                <param name="children_lock">
                  <bool value="false"/>
                </param>
              </layer>
              <layer type="timeloop" active="true" version="0.1">
                <param name="z_depth">
                  <real value="0.0000000000"/>
                </param>
                <param name="start_time">
                  <reference type="time">
                    <link>
                      <time value="1s"/>
                    </link>
                  </reference>
                </param>
                <param name="end_time">
                  <time value="5s"/>
                </param>
              </layer>
            </canvas>
          </param>
          <param name="zoom">
            <real value="0.0000000000"/>
          </param>
          <param name="time_offset">
            <time value="0s"/>
          </param>
          <param name="children_lock">
            <bool value="false"/>
          </param>
        </layer>
        <layer type="SolidColor" active="true" version="0.1" desc="fade in and out">
          <param name="z_depth">
            <real value="0.0000000000"/>
          </param>
          <param name="amount">
            <real value="1.0000000000"/>
          </param>
          <param name="blend_method">
            <integer value="0"/>
          </param>
          <param name="color">
            <animated type="color">
              <waypoint time="0s">
                <color>
                  <r>0.002347</r>
                  <g>0.000000</g>
                  <b>0.002347</b>
                  <a>1.000000</a>
                </color>
              </waypoint>
              <waypoint time="0.25000000s">
                <color>
                  <r>0.002347</r>
                  <g>0.000000</g>
                  <b>0.002347</b>
                  <a>1.000000</a>
                </color>
              </waypoint>
              <waypoint time="1s">
                <color>
                  <r>0.002347</r>
                  <g>0.000000</g>
                  <b>0.002347</b>
                  <a>0.000000</a>
                </color>
              </waypoint>
              <waypoint time="17s">
                <color>
                  <r>0.002347</r>
                  <g>0.000000</g>
                  <b>0.002347</b>
                  <a>0.000000</a>
                </color>
              </waypoint>
              <waypoint time="17.66666603s">
                <color>
                  <r>0.002347</r>
                  <g>0.000000</g>
                  <b>0.002347</b>
                  <a>1.000000</a>
                </color>
              </waypoint>
              <waypoint time="18s">
                <color>
                  <r>0.002347</r>
                  <g>0.000000</g>
                  <b>0.002347</b>
                  <a>1.000000</a>
                </color>
              </waypoint>
            </animated>
          </param>
        </layer>
      </canvas>
    </param>
    <param name="zoom">
      <real value="0.0000000000"/>
    </param>
    <param name="time_offset">
      <time value="0s"/>
    </param>
    <param name="children_lock">
      <bool value="false"/>
    </param>
  </layer>
</canvas>
